Estates are semi-independent villages (without castle fortifications) that produce their own goods that the owner can send through carts to his castle or his allies. One new addition to the original stronghold is the inclusion of estates, that a player can “buy” with his accumulated honor (gained by popularity, holding feasts, dances, jousting, etc.). Military units are directly controlled individually or in groups, sometimes quite large with sieges or battles involving many hundreds on each side. Available peasants automatically choose jobs whenever a building requires one, so player micromanagement is minimal, he mostly needs to set up the various buildings in an efficient way while providing safety for his peasants. With his available resources, the player places buildings or features, including many different kinds of food production, industry, civil, or military buildings and defences. In the game, the player plays as a lord who rules over a medieval castle. DX: DirectX 11.Stronghold 2 is a real time strategy Computer Game. CPU: Intel® Core™ 2 Duo 2.6 GHz or better.
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